Favorite Climbs at the Gunks
Most these opinions have been shamelessly stolen from rec.climbing.
I'll add anything people send me to this list.
Special thanks to Nick Falacci, the undisputed Gunks beta master, for
contributing so much to this page.
Nick (mkwork@aol.com)
I was a Gunkie for eight years. Here's a selection of great routes:
- 5.6: Disneyland, Madame Grunnebraum's Wulst, High Exposure
- 5.7: Classic, Taste of Honey (incredible), Yellow Ridge, Limelight
- 5.8: Son of Easy O, Pas des Deux, Modern Times (wild!), Arrow,
Annie Oh,
Pilgrim's Progress, Bonnie's Roof, Birdland, Birdie Party (first pitch
only -- has rap-off), Farewell to Arms (rap anchors set up TR for To be Or
Not To Be)
- 5.9: MF, Jeckyll and Hyde, Ant's Line, The Spring (first pitch),
Roseland (a must!), Commando Rave
- 5.10 (the premier grade in the Gunks):
Fat City (the best), 10,000 Restless Virgins, Star Action, Coexistence,
Erect Direction, Ringwraith, Wegetables, Tough Shift (scary), Birdie
Party, Transcontinental Railway, Disney Point, Welcome to the Gunks,
Stirrup Trouble, Frustration Syndrome, Mellow Yellow
- 5.11: (this is when things get real hard!)
Yellow Wall, Reign of Terror, The Sting (close to 12a), No Man's Land,
Shake Your Booty (great Skytop TR or lead), Fissure Ramins, On Any Monday,
No Comment (brilliant climb, can be TRed), Bird Brain (5.11+ can be TRed
after doing Birdland), Persistence
- 5.12: Bone Hard, To Be or Not To Be (TRable, best face climb in
eastern U.S. imho), Supercrack, Eraserhead, Brave New World, Project X
and many others.
- 5.13:
Survival of the Fittest (this is 5.13a and is sustained 5.12 climbing --
one of the very finest climbs anywhere.)
Yes, there IS bouldering at the Gunks.
It's not Fountinbleu or Hueco ... but there is bouldering.
The most well-known bouldering is in the Trapps with most of it in the
Uberfall area. To the left of the Brat wall there are some problems and
then going north to the Uberfall there are an assortment of problems along
and under Doug's Roof. At the left end are several great problems
including a John Gill B-1.
You'll find more bouldering right of Doug's Roof as well.
Just right of the trashcan and counter and left of the new bulletin board
is a great little face problem on a block called Susie A ... it's like
5.10+ and you downclimb the back of it.
Further along the carriage trail is the Pebbles boulder where most people
TR the friction face. BUT, on the carriage road side there are several
problems worth doing.
Just right of that is a small black boulder with another good problem on
it.
If you hike a ways down the carriage road you'll come to an obvious
boulder that overhangs over the road. This is the Andrew boulder I
believe and it's shortly after you pass the Arrow area. It has a great
Foops-like problem on it.
Much further down is the Boxcar boulder. You'll know it when you see it
... it lloks like a boxcar! Good hard traverse.
In the Near Trapps is an excellent traverse.
Go to the Birdland area. There is a boulder traverse that goes along the
wall under To Be Or Not To Be and To Have and Have Not and further left.
It's very popular and is a great workout.
There are other lesser-known bouldering areas, but I don't have the full
skinny on them. You might try asking Rich Gottlieb at Rock & Snow in New
Platz.
Here's some almost-never-crowded routes that I love:
- 10,000 Restless Virgins 5.10+
- Cheap Thrills 5.10+
- Fat City direct 5.10+
- Fat Stick direct 5.10a
- Obstacle Delusion (rating is off in book)
- Elder Cleavage 5.10b (do NOT miss the last pitch!!!!)
- Star Action 5.10b even when it's dry it's never crowded
- Yellow Wall 5.11c jump on and fall off! People
avoid this one just cause it looks sick!
- Greased Lightning (skytop) 5.10+
- Erect Direction 5.10+ a monster, but well worth it
- Doublissima 5.10a ... usually not crowded, but
sometimes you find the newish 5.10 leader way in
over their heads on this one .... seige!
- Welcome To The Gunks 5.10b Gotta do the last two roofs!
- Also try the slime wall area. Frustration Syndrome and Falled On Account
of Strain.
- Simple Suff ....good TR on right once you get to anchors.
- Nurse's Aid ... scary
- Feast of Fools ... scary
Ultimately .... go on a weekday ... you won't believe it!
Advice for a new 5.6 leader:
First, I would start out leading some easier routes. Just
to kick out the cobwebs and get your lead head into full
gear. Many Gunk's 5.6s are quite intimidating.
Once you feel ready to go ... GO!
Here's a Hit List I highly recommend:
- Bunny's Roof Great intro into the grade. Do Bunny to
the overhang and then go directly over. Excellent way to ease
into 5.6.
- Rhododendron Just walk a hundred feet toward the
Uberfall and enjoy this short, but sweet and easy route.
- Disneyland Now you're ready for something more
engaging. This is phenomenal climb and requires better
leading skills than the other two. The sit-down crux at the
end of P1 is not bad if you take a little time to think it
through. Don't hit your head! I would NOT recommend
doing this route in one pitch as someone else suggested.
Far too much rope drag ... it won't be pleasant. P2 is a
breeze and total fun. It's classic. Don't forget to look off
to your left to check out the Disney Point roof/flake 5.10.
You'll be there someday, hanging in air!
- Maria As Swain is fond of saying ... lot's of climbing
on this route. A good way to get more 5.6 under your belt
as you prepare to tackle the REAL 5.6s
- Baby Now you're getting more serious. Tough little
crux on P1. Don't jam your foot too hard in the off-width.
P2 is a little sandy, but is excellent. Good intro to pump
factor at this grade.
- Madame Grunnebaum's Wulst This is it! This will get
your engine revved up. If High Exposure didn't exist,
Madame G's would be the best 5.6 in the country. P2 is
steep, pumpy and weaves. Takes great gear, big Friends.
Requires thoughtfulness and calm as your arms pump out.
Skip the hanging belay and climb over the crux bulge until
you have a stance where you set-up a semi-hanging belay
under the final overhangs. P3 is short but sweet and goes
straight up through the ceilings above.
- Yellow Ridge Okay ... the book calls this 5.7- but the
crux is the first 15 feet of off-width and if yiou did Madame
G's you can easily do this. Why? Because the whole point
of doing Yellow Ridge is to climb P3. The last pitch (after
a long traverse along a ledge) ascends an exposed arete
and exits out a big roof ... at 5.6. It is GREAT!
- High Exposure Now you're ready to tackle the Mother
of all 5.6s. First two pitchs are easy. The last crux pitch
is short but completely exposed. Once you make the step-
around move under the roof and get onto the face, you
are on one of the greatest climbs ever. Try to take a moment
to look around and enjoy your position in time and space.
Imagine Hans Kraus climbing the route in 1941 with sneakers
hemp rope and three pitons.
Now that you are a Master of 5.6 ... you might want to
check out the other offerings.
- Shockleys Ceiling Disappointing roof.
Awkward. The last moves are the best.
- Middle Earth Great climb.
- Wise Crack Good stuff. Nearby to Middle Earth.
- Grease Gun Groove Not many people do this route but
I soloed it once and found it to be really really good. Crux
is at start.
If you head out to Skytop ...... you must do ...
- Greyer Face Fun, fun, fun.
- Han's Yellow Face (not to be confused with
Fritz's Yellow Face 5.7) Classic.
Don't forget to do the great hard 5.5s
- Dennis
- Frog's Head
- Updraft
- Jackie
- Hawk
- Layback
Happy climbing, safe climbing
Here are some topropes in the 10-11 range
- Between Nosedive and Retribution is Retro-dive a TR only route that
is 5.11
- Stuff on the Mental-block (stand at the start of Nosedive and turn
around and face the road)
- First pitch of Late Show 5.11
- Kama Sutra 5.12
- Slightly Roddey 5.10
- Shitty Mitty 5.11
- Low Explsure 5.11-
- Astro Traveler 5.10
- PR 5.11+
- The Sting 5.11+ (set up top rope by climbing in from Lisa (5.9+))
- The Winter 5.10+
- The Fall 5.11
- The Summer 5.11 (these three can be set up by first climbing
the first pitch of the Spring 5.9)
Note that some of the above require climbing to set up the TR's
Cheyenne (cwills@bix.com)
- Three Doves 5.9
- Roseland 5.9
- Pas de Deux 5.8
- Son of Easy O 5.8
- Wegetables 5.10-
- Classic 5.7
- Arrow 5.8
- Ape Call 5.8 -- watch the first pitch, and you can do a *really*
neat hang by your feet in the overhang!
- Transcon 5.10
- Disneyland 5.6
- Gelsa 5.4
- Never Never Land 5.10
-- in fact all of the "Land" climbs
- Pick anything on the McCarthy Wall area; MF, Birdie Party,
Coex, Staraction, Try again, etc.
- Ring Wraith 5.10-
- Drunkards Delight 5.7
- Commando Rave 5.9
- Simple Suff 5.10-
- True Grip 5.11
- FOOPS 5.11
- No Exit 5.10+
- The Spring 5.9
- Summer 5.11 (TR) right next to the Spring
- Wasp Stop 5.12-
- Bonnie's Roof 5.8
- Ant's Line 5.9
- High Ex. 5.6
Gads I could keep going... :)
Cheyenne
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